Wednesday, May 15, 2019
Marketing Plan Assignment Example | Topics and Well Written Essays - 1250 words
Marketing picture - Assignment Examplemers across the nation to create their respective online profiles, search for games they are interested in and place a bid for purchasing games from other users. This transactional relationship could be based upon 1) paying the estimable price of the video game or 2) exchanging video games without the payment of additional costs. The premise of Game wobble Inc.s platform is based upon the notion of acting as an intermediary between two entities (the vendee and the seller) for assisting and facilitating the completion of the transaction and shipping the product to the respective buyer. Moreover, the product idea is also based upon resuscitate the concept of C2C online purchasing by designing a platform which exclusively serves the Canadian market that is recognize as creation the third largest nation in terms of the development of video games (Entertainment Software connectedness of Canada, 2013).According to Kotler and Armstrong (1991), t he tool of SWOT analysis can be applied with respect to the company for the purposes of conducting an sound assessment of the market in which it operates. The identification of the organizations internal and external matters through the exercise of this model can allow the company to have a better view of how it develop its cleverness to significantly benefit from opportunities while, eliminating the noted threats through the minimization of weaknesses. The strengths, weaknesses, opportunities and threats of the company can therefore be recognize as followsThe strengths of Game transport Inc. are incorporated in the flexible pricing plans which are being offered by the service as unlike the organizations competitors, the company is focusing upon offering replete(p) payment and exchange plans. Secondly, it must also be recognized that unlike its primary competitors Kijiji, eBay and Amazon, Game Change is an exclusive and dedicated gaming platform which strives to enhance the gam ers overall purchase experience. Therefore, the company
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